NEW FACETS IN PRODUCTION
From Pixels to Possible
Trends come and go, but some reshape the way stories get told. Virtual production is one of those—and it’s only getting bigger. As timelines shrink and expectations grow, we’re always chasing the tools that give us more flexibility without sacrificing craft. That’s where real-time rendering and virtual production with Unreal Engine and volume walls have changed the game.
We’ve been pushing this tech in collaboration with our partners at Greyson Clothiers. Their projects come with bold ideas, fast turnarounds, and plenty of curveballs—exactly the kind of challenges that fuel us. Unreal Engine has become a go-to in our animation work, giving us the speed to pivot when last-minute changes hit and the power to keep the quality dialed all the way up.
On set, volume walls open even more possibilities. Entire environments can be swapped in seconds—casting real light, in real time, on real people. One moment we’re floating in space, the next we’re in grandma’s kitchen. And because the look is baked in on set, post becomes leaner and sharper, letting the story shine.
For us, it’s never just about using the newest tech—it’s about bending it to spark conversation, elevate culture, and bring wild ideas to life. Virtual production is just one more way we keep pushing limits and making work that feels real, raw, and unmistakably First Fight.


